AI Insights · Timothy · October 2025
Top 5 2D Cartoon Games on Android in Brazil: Q3 2025 Performance
Explore the performance trends of the top 2D cartoon games on Android in Brazil during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the Android gaming market in Brazil saw significant activity among top 2D cartoon games. Based on data from Sensor Tower, here’s a look at the performance trends of the leading titles in this category.
My Talking Tom Friends 2 from Outfit7 Limited experienced an initial surge in weekly downloads, peaking at around 533K in late July. However, downloads gradually declined to approximately 88K by the end of September. The game's weekly revenue started at $161 and saw a modest peak at $344 before declining to about $110. Active users followed a similar trend, with numbers beginning at 385K and decreasing to 190K over the quarter.
Avatar World ® by Pazu Games maintained a consistent level of weekly downloads, starting at 185K and ending with a slight increase to 169K. Revenue also showed stability, starting at $41.3K and closing at $30.8K. The game had a strong active user base, with numbers fluctuating between 3.6M and 3.1M throughout the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games displayed steady weekly downloads, ranging from 175K to 178K. Revenue remained relatively stable, peaking at $417 and ending the quarter with $388. Active users showed resilience, starting at 788K and closing with a slight increase to 876K.
Vita Mahjong by Vita Studio saw fluctuations in weekly downloads, starting at 198K and experiencing a drop to 140K by the end of September. Revenue remained low throughout the quarter, peaking at $56 and ending at $27. Active users remained fairly stable, with numbers hovering around 800K.
Finally, Pou from Zakeh demonstrated consistent weekly downloads, starting at 145K and ending at 134K. Revenue showed minor fluctuations, beginning at $621 and closing at $600. The game maintained a robust active user base, with numbers ranging from 1.5M to 1.6M.
These insights provide a snapshot of the dynamic mobile gaming landscape in Brazil. For more detailed analytics and trends, visit Sensor Tower.